A two-player real-time strategy game. Place dots, draw boundaries, and trap your opponent's pieces to claim the grid.
Be the first player to capture enough of your opponent's dots to reach the score target. The default is 10 captures on a 25×25 grid, but Pro players can customise both.
双方轮流点击棋盘上任意空的交叉点。红方总是先手。每位玩家每回合都有计时——默认为 30 秒。超时会立刻判负。
你的圆点落在棋盘线的交叉点上。取胜的关键不是随手乱放,而是把它们摆成一圈,围住对手的棋子。
当你的圆点把对手的一组圆点完全包围(无路可逃)时,这些圆点就被占领,你的分数按占领的圆点数增加。大片区域里被围住的圆点全部计入。
先达到目标分数的玩家获胜。占领可能成片发生——一条精心设计的边界能一次占领大量圆点,一步就扭转战局。
每个回合都有倒计时,显示在顶部栏。标题下方的进度条显示剩余时间。如果计时在你落子前归零,你会自动判负——无论比分如何。
点击 随机匹配 and we'll match you with someone live. If no one's online, a 友好的机器人 joins after a few seconds so you can start right away — it plays a casual, human-paced game, and bot matches never affect the leaderboard. Playing a friend with a room code always waits for the real person.
Pro accounts can customise grid size (up to 100×100), score target, and turn timer length — so you can play exactly how you want.
了解 Pro